12 Principles of Agile Manifesto with Easy Understanding

 The Agile Manifesto also includes 12 principles that guide Agile teams. Here’s a simple explanation of each principle with examples:

1. Satisfy the customer through early and continuous delivery of valuable software.

Explanation: Keep your customers happy by giving them useful updates often. Example: If you’re making a video game, give your friends a new level to play every week instead of waiting until the whole game is finished.

2. Welcome changing requirements, even late in development.

Explanation: Be open to changes, even if they come late. Example: If you’re building a treehouse and your friend suddenly wants a slide, try to add it even if you’re almost done.

3. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference for the shorter timescale.

Explanation: Share small, working pieces often rather than one big project at the end. Example: If you’re writing a story, show a new chapter every week instead of waiting until the whole book is done.

4. Business people and developers must work together daily throughout the project.

Explanation: Everyone involved should talk and work together every day. Example: If you’re designing a website for a school event, make sure the teachers and students check in regularly to share ideas.

5. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done.

Explanation: Let people who are excited about the project take charge, and trust them to do well. Example: If someone loves painting, let them handle the decorations for a school play and support them with materials and encouragement.

6. The most efficient and effective method of conveying information is face-to-face conversation.

Explanation: Talking in person is the best way to share ideas. Example: If you’re planning a class party, it’s better to discuss the details in person than just sending messages.

7. Working software is the primary measure of progress.

Explanation: The best way to see progress is by looking at what’s actually working. Example: If you’re building a robot, it’s better to show that it can move than to just describe how it will work.

8. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely.

Explanation: Work at a steady, manageable pace that everyone can keep up with. Example: If you’re preparing for a school play, practice a little bit every day instead of cramming everything into the last week.

9. Continuous attention to technical excellence and good design enhances agility.

Explanation: Focus on quality and good design to stay flexible and adaptable. Example: If you’re building a model, take your time to make sure it’s strong and well-built, so it’s easy to make changes later.

10. Simplicity—the art of maximizing the amount of work not done—is essential.

Explanation: Keep things simple and avoid unnecessary work. Example: If you’re organizing a school event, don’t add extra decorations that will just take up time and aren’t really needed.

11. The best architectures, requirements, and designs emerge from self-organizing teams.

Explanation: Teams that organize themselves come up with the best ideas and solutions. Example: If your class is working on a group project, let everyone take on roles they’re good at and trust each other to get the work done.

12. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.

Explanation: Take time to think about how you can do better and make changes as needed. Example: After each class debate, talk with your team about what went well and what you can improve for the next one.

These principles help teams stay focused, adaptable, and efficient, ensuring they deliver valuable results while working well together.

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